Want to be more than just a member and help me, the lone mod, keep this place alive? Awesome! Grab a role below (each comes with a designated color).

Welcome Committee
If you’re naturally chatty or just like helping people, why not welcome the newbies? Greet them, ask about their ideas, and answer their questions. Your color will be teal and I’ll tag your role whenever someone new arrives.
FCs Experts
You're good at finding faceclaims? Keep the Taken FC list updated or help others find something that fits their character. You might be tagged by people who need suggestions. Your color is yellow.
Lore Masters
Want to help shape this world? Great, your color will be blue and you’ll be the first one I’ll turn to when I need help with the main lore. And you’re welcome to put your smaller ideas to the player’s lore corner like everybody else. If it’s something more global that needs green-lighting, just open a ticket. People might tag you if they have questions concerning lore so hopefully you can at direct them to the right spot.
Game Masters
Got a full blown story concept or want to run a scene or two for others? Pick this red, mini-GM role to help others find your mini-plots.
Reader Specialists
You're not big on chatting or creating casts of characters but you love reading? Perfect. We need you. Make sure to show folks some love by leaving emojis on their posts and character profiles or even quote bits of their text in the #quotes channel to let them know you enjoy their work! Your color will be purple. Or violet. I never know the difference…
Social Life Drivers
You're here not just for the roleplay but to make new friends? Community and Entertainment channels are all yours. Talk about shows, share memes, post your pets. The more active the server seems the more awesome writers decide to stick around. You get orange. Is this orange ugly? Should I change it?


Once you open a ticket and send me your writing samples, add a little info about which role you're choosing and why. You want to help but you don’t see a good job for you? Pitch your own!

❯❯❯ Our World

No longer exists.

  • The world ended in nuclear fire. Nobody knows why. Most of humanity died.

  • Nuclear winter ended after a year and nature came back but faster, brighter, and changed.

  • Earth swallowed cities. Resilient pink flowers spread across the land. In some places, strange new animals roam and in others, you see unique weather phenomenon.

  • Survivors are rebuilding settlements, uniting in factions and creating road gangs. They fight nature and each other for what’s left of the old world.

  • It’s 12 years since the Shift and the planet no longer follows human rules.

❯❯❯ What Changed

All of nature, except human nature.

  • Wildlife is mutating in unpredictable ways with some predators mimicking human voices.

  • Entire regions behave unnaturally (overgrowth, dead zones, strange climate changes) and there’s Northern Lights in the sky everywhere, even during the day.

  • Not all mutations are hostile. Some flora and fauna looks altered but not entirely different. None of that is fully understood and the further you go from settlements, the less the world makes sense.

  • Whether people are good or bad by nature, most of those who survived had to do bad things to make it. The innocent and sheltered are still there but not many.

❯❯❯ The World Now

Is as stunning as it is cruel. Rediscover it.

  • Bloom Zones — overgrown, colorful, alive

  • Black Zones — rare, scorched, haunted by strong winds and with pockets of high radiation

  • Roadlands — remnants of open roads often controlled or haunted by raiders

  • Settlements — fragile pockets of rebuilding societies

  • Quiet Zones — Untouched areas where everything looks exactly the same except being covered in dust. Those zones are extremely rare and oddly quiet as if there’s no wildlife left there. No radiation, no pink flowers. Just ghosts.

❯❯❯ Who You Can Be

Anyone! People from all walks of life are welcome.

  • A scavenger picking through the bones of the old world

  • A raider living fast on broken highways

  • A slave working for their captors to see another day

  • A bunker refugee surfacing for the first time after living underground

  • A settler trying to build something that resembles what they’ve lost

  • A hunter tracking things that shouldn’t exist

  • A cult leader restoring human faith or exploiting it

  • A nomad traveling with a caravan of traders

  • A drifter looking for purpose or running from the past

  • A laborer locked in a bunker, convinced there's no life left on the outside

❯❯❯ What You Can Do

Find an adventure to go on, a war to fight, a mystery to solve or a love to die for.

  • Survive (food, shelter, danger)

  • Build (settlements, relationships, reputation)

  • Fight (raiders, rivals, the wild)

  • Explore (ruins, zones, strange phenomena)

  • Seek answers (Why the bombs fell? What is altering the nature's DNA? Why does human DNA remain untouched? Why are most blast zones no longer radiated?)

❯❯❯ How RP Works Here

You decide. Pick your rp type, approach others, create scenes, don’t wait!

  • Sandbox — freeform, character-driven RP where you choose your pace, style and where you initiate your scenes and invite others

  • Plot-driven — join player-led storylines, follow the mini-GM’s direction and snatch a plot-relevant role

  • mini-GMing — create your own plots, define character roles, and lead scenes or guide others so they can lead them following your hints

❯❯❯ Tone & Style

Action can be stylized but emotions are real.

  • Cinematic, immersive, character-driven (or semi-plot-driven in some GMed storylines)

  • Authentic people under extreme circumstances in a beautiful, broken world, with badass action, moments of horror and organic humor

  • “Rule of cool” applies but don’t break the world’s aesthetics and ambiance with ideas that don’t belong!

❯❯❯ One Last Thing

If you hear someone calling for help out in the wild…
Don’t answer. Run.

One year later...

Learn this universe in a 2 minutes read:
❯❯❯ Our World
-# No longer exists.
The world ended in nuclear fire. Nobody knows why. Most of humanity died.
Nuclear winter ended after a year and nature came back but faster, brighter, and changed.
Earth swallowed cities. Resilient pink flowers spread across the land. In some places, strange new animals roam and in others, you see unique weather phenomenon.
Survivors are rebuilding settlements, uniting in factions and creating road gangs. They fight nature and each other for what’s left of the old world.
It’s 12 years since the Shift and the planet no longer follows human rules.
❯❯❯ What Changed
-# All of nature, except human nature.
Wildlife is mutating in unpredictable ways with some predators mimicking human voices.
Entire regions behave unnaturally (overgrowth, dead zones, strange climate changes) and there’s Northern Lights in the sky everywhere, even during the day.
Not all mutations are hostile. Some flora and fauna looks altered but not completely different. None of that is fully understood and the further you go from settlements, the less the world makes sense.
Whether people are good or bad by nature, most of those who survived had to do bad things to make it. The innocent and sheltered are still there but not many.
❯❯❯ The World Now
-# Rediscover it.
Bloom Zones — overgrown, colorful, alive
Black Zones — rare, scorched, still radioactive, unstable weather conditions (most blast zones turned into Bloom Zones)
Roadlands — remnants of open roads often controlled or haunted by raiders
Settlements — fragile pockets of rebuilding societies
Quiet Zones — Untouched areas where everything looks exactly the same except being covered in dust. Those zones are extremely rare and oddly quiet as if there’s no wildlife left there. No radiation, no pink flowers. Just ghosts.
❯❯❯ Who You Can Be
-# Anyone! People from all walks of life are welcome.
A scavenger picking through the bones of the old world
A raider living fast on broken highways
A bunker refugee surfacing for the first time after living underground
A settler trying to build something that resembles what they’ve lost
A hunter tracking things that shouldn’t exist
A nomad traveling with a traders caravan
A drifter looking for purpose or running from the past
❯❯❯ What You Can Do
-# Find an adventure to go on, a war to fight, a mystery to solve or a love to die for.
Survive (food, shelter, danger)
Build (settlements, relationships, reputation)
Fight (raiders, rivals, the wild)
Explore (ruins, zones, strange phenomena)
Seek answers (Why the bombs fell? What is altering the animal DNA? Why does human DNA remain untouched? Why are most blast zones no longer radiated?)
❯❯❯ How RP Works Here
-# You decide. Pick your rp type, approach others, create scenes, don’t wait!
Sandbox — freeform, character-driven RP where you choose your pace, style and where you initiate your scenes and invite others
Plot-driven — join player-led storylines, follow the mini-GM’s direction and snatch a plot-relevant role
mini-GMing — create your own plots, define character roles, and lead scenes
❯❯❯ Tone & Style
-# Action can be stylized but emotions are real.
Cinematic, immersive, character-driven (or plot-driven in some GMed storylines)
Authentic people under extreme circumstances in a beautiful, broken world, with badass action, moments of horror and organic humor
“Rule of cool” applies but don’t break the world’s aesthetics and ambiance with ideas that don’t belong!
❯❯❯ One Last Thing
If you hear someone calling for help out in the wild…
Don’t answer. Run.

That girl was long gone, gone before the men in the van took her. The end of the world had done it, killed her enthusiasm, killed her hope . A shaking hand rose up to brush her fingers against the figure. Then moved to the second, still facing him. She didn’t speak, figured he couldn’t answer anyways, but she gently tapped the edge, wanting to see what else he’d found.


BRAD CARREIRA
He showed her each photo in the same manner, giving her time to study every memory before exposing the next one. Then dumped them all to the edge of the mattress, ignoring one that slipped and fluttered into the bag he’d left open. He’d filled it with whatever looked useful in that van, keeping an eye out for anything girly.


NARI MOCHIZUKI
Each new photo dug at her heart. She didn’t know the men had kept any of her personal belongings, what little she owned, what little she had managed to save from her life before. Images of her, her family, the places she’d visited, but the final one made her sob. It was a picture of herself as a child, standing knee deep in the turquoise waters of her home. Next to her was her cousin, the same age as her. Her brother, really, they were raised together after her mother had passed away.Were they affected by all of this? Once, she’d believed it was only here, in the US, but after no help came from anywhere.


BRAD CARREIRA
Fuck, he was hungry. He sprung up and made a beeline for the kitchen, to fire up the stove. Quick hand into the cupboard and he was tearing into a bag of cheap brand jerky like a caveman. Took a few bites before throwing another cupboard open, showing her an array of canned soup and chowder.Watched her, munching.


NARI MOCHIZUKI
His sudden movement made her flinch, scramble back on the bed and press against the wall as he loomed over her momentarily before departing for the kitchen. She watched and waited, the quiet hiss of the stove the only noise for a long time as they surveyed one another.“I’m glad you killed them,” Her voice broke the silence. “Thank you,” It was pointless to say, but she felt she needed to; she had no other way to communicate to him how she felt. Despite the situation, he’d saved her. Healed her and, so far, hadn’t laid a hand on her. That deserved thanks, in and of itself.


BRAD CARREIRA
No preference? Alright.He swallowed the last bit of jerky, grabbed a random can and shut the cupboard.He set the pan down and stared at it. The can in his hand was clam chowder. Clams. Potatoes. Modified corn starch. Contains: Milk, Clams. No shit.I'm glad you killed them.Yeah. It was fun. But something told him she’d freak out if he said it.He popped the lid with his knife and dumped the contents. The glutinous slop hit the heat and he worked the spoon through it, watching the pale chunks of potato and clam loosen and break apart. One time, long before the world went to shit, a girl had looked at him across a fire and said thank you in that same broken voice. He'd been seventeen. Didn't know what to do with it then either.The soup bubbled at the edges. He killed the flame, grabbed a chipped bowl from the shelf above and poured. Crossed back to her. Held it out.She hadn't picked.So he'd picked for her.

Twelve years later...

WIP - TBA

Four Basic Guidelines

1. Respect the World and Characterization
Write in a way that fits the setting’s tone, aesthetics, and internal logic.
Stylized action and creating your own (mild and unique) mutations are welcome but don’t break immersion with non-believable characters or character’s reactions / actions that don’t match their personalities and backstory.
2. Be Proactive
This is a COMMUNITY-DRIVEN server (with a lone mod oversight).
Don’t wait to be approached - start scenes and invite people. Drive the server activity by sharing your stuff, answering questions, welcoming newcomers and reacting to posts to draw more awesome writers to our shared space!
3. Quality Over Quantity
Whether you’re a die hard novella writer or prefer to give 1-2 substantial reactionary posts, please write with intention and try to not pancake actions or dialogue.
Please no AI generated writing. We’ll take your personally written paragraph over a page of AI crap any day.
4. Mature Content, Mature Handling
This is a 21+ space with potentially mature and dark themes.
Handle heavy topics with awareness and respect.
Properly tag anything that might be considered triggering or graphic and move anything explicit to DMs.
That’s it! Click the discord icon below to hop into the server or check out the writing samples.